Wood Elves

Wood Elves are the forest dwelling relatives of High Elves. They are slightly shorter than humans and are known for their knowledge of nature.

Society

 * The main group of wood elves inhabits Aithhonel, which is heavily forested.
 * Have people called "Orn Rorilys" or "tree shapers", which create homes for the elves by controlling the growth of trees through magic
 * Many different elvish groups inhabit the forest, each one is usually governed by a council of elders
 * Most elvish villages in the forest are hidden extremely well through mundane and magical means, and are almost impossible to find without one of them showing you where it is
 * Shamanistic magic absolutely not outlawed in the territory of the wood elves. In fact, although other cultures may consider the entire forest the property of the wood elves, the elves themselves view only their villages themselves as their claim. They believe that the rest of the forest is free, belonging to no one.

Culture

 * Known as friends of nature, but also great hunters. Sort of a "respect for the land" thing, similar to native Americans
 * It is said that the forest protects them as much as they protect it, and that it deliberately hides them from sight
 * Known for flute music, which echoes peacefully through the forest
 * The elderly are very respected in this culture, they are the primary leaders in the society, and make most of the decisions.

Playing a Wood Elf
Wood elves are easily distinguishable from high elves if you know the difference, but a lot of peasants out in the sticks have never seen any kind of elf, and only have a vague idea that elves are supposed to be high class. This can lead to all sorts of conclusions being drawn about you.

Stats/Basic

 * DX + 1
 * Per + 1
 * HT + 1
 * Known for their ability to move through the forest quickly. This is cultural and not racial, but it makes sense to increase basic move or basic speed.

Advantages

 * All wood elves have Magery 0.
 * All wood elves are ambidextrous, bar some sort of brain damage, or if they lose a limb (if you are right handed and you lose your right hand, are you still right handed? lmao sucks to be you)
 * Acute vision 2 levels
 * Acute hearing 1 level
 * Animal Empathy is common

Disadvantages

 * Vows or codes of honor to do with nature are common

Skills

 * For combat skills, bows and polearms are common. Weapons are typically wooden and handmade.
 * Tracking, naturalism and other outdoors type skills are common